An evolving series combining digitally-generated characters, motion-capture and spoken-word performance — exploring themes of virtual embodiment and futurist subjectivity from the flip side of the screen, as refracted through an absurdist post-cyberpunk lens.

A selection of video-based public art projects, projection installations, museum activations, and animated experiential environments.

Interviews and conversations with leading artists working in animation, digital media, and the moving image.

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studio (at) seancapone (dot) com